Computer Graphics and Multimedia Application

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ISBN- 978-93-82249-64-1

Mohit Mishra & Pushpender Gangwar

BCA UP Unified Syllabus (UP State Universities), Fourth Semester
Syllabus
 
BCA-S206T: COMPUTER GRAPHICS & MULTIMEDIA APPLICATION
 
Unit-I: Introduction
The Advantages of Interactive Graphics, Representative Uses of Computer Graphics, Classification of Application Development of Hardware and Software for Computer Graphics, Conceptual Framework for Interactive Graphics, Overview, Scan: Converting Lines, Scan Converting Circles, Scan Converting Ellipses.
 
Unit-II
Hardcopy Technologies, Display Technologies, Raster-Scan Display System, Video Controller, Random-Scan Display Processor, Input Devices for Operator Interaction, Image Scanners, Working Exposure on Graphics Tools like Dream Weaver, 3D Effects, etc.
 
Clipping
Southland-Cohen Algorithm, Cyrus-Beck Algorithm, Midpoint Subdivision Algorithm.
 
Unit-III
Geometrical Transformation
2D Transformation, Homogeneous Coordinates and Matrix Representation of 2D Transformations, composition of 2D Transformations, the Window-to-Viewport Transformations, Introduction to 3D Transformations Matrix.
 
Unit-IV
Representing Curves and Surfaces
Polygon Meshes Parametric, Cubic Curves, Quadric Surface.
 
Solid Modeling
Representing Solids, Regularized Boolean Set Operation Primitive Instancing Sweep Representations, Boundary Representations, Spatial Partitioning Representations, Constructive Solid Geometry Comparison of Representations.
 
Unit-V
Introductory Concepts: Multimedia Definition, CD-ROM and theMultimedia Highway, Computer Animation (Design, Types of Animation, Using Different Functions).
 
Unit-VI
Uses of Multimedia, Introduction to Making Multimedia – The Stage of Project, Hardware and Software Requirements to make Good Multimedia Skills and Training Opportunities in Multimedia Motivation for Multimedia Usage.
UP/BCA/4/04
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